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To run a networked session, firstly ensure that the appropriate
scenario exists in the 'mpmission' folder on the game server.
There are two types of game servers: dedicated and non-dedicated.
Dedicated Server
A dedicated server is faster as the server computer will
not display a graphical user interace whilst it is running.
It is harder to administer however.
To start a dedicated server, run VBS1 with the -server
option. Eg, Copy VBS1.bat, and rename it VBS1 dedicated.bat.
Edit the batch file. At the end of the line insert a space
and then type -server. Save the file and close notepad.
Run the batch file to start a dedicated server. This has
already been done for you - use VBS1 Server.bat.
Once started, client machines will see the server within
VBS1 on the 'Networking Screen'. They then double-click
on the server in that interface to join the server (or they
click 'Join').
One machine needs to be administrator if using a dedicated
server (a machine controlled by a staff member is preferred).
To log in as admin, join the server, and then type (note
/ brings up the chat window):
/#login admin
You can then control various aspects. For example, to restart
the scenario:
/#restart
To go to the assignment screen (all computers on the network
will go to the assignment screen):
/#reassign
To go to the mission selection screen (all computers on
the network will display 'Waiting for Server' except for
the machine that is administrator):
/#missions
Non-dedicated Server
To start a non-dedicated server click 'New' on the network
interface within VBS1 on the server. Use the interface to
select a map and scenario and otherwise control the networked
session. Client machines will be able to see the server
on the network interface (once it has been started on the
server) and will be able to join the session by double-clicking
on the server or clicking 'Join'.
Starting a Scenario
Carry out the following steps to start a multiplayer scenario:
- Select a terrain area and mission. Click 'OK'.
- You are now looking at the assignment screen. Wait for
all participants to join (the box on the right will fill
up with names).
- Once all participants are joined, drag each into a position
(the box on the left). Note you can cycle through BLUEFOR,
OPFOR, Resistance and Noncombatant positions via the buttons
on the far left.
- Once all participants are in position, click 'OK'.
- The mission will load. It will be sent from the server
to all the clients which might take some time.
- All participants will arrive at the mission briefing
screen. If using a dedicated server, all clients must
click 'I'm ready' for the mission to begin. If using a
non-dedicated server the mission will begin when the server
selects 'Start Mission'.
Note that it is impossible for participants to join
a mission once it has begun (you'll need to go back to the
assignment screen as start over).
Supported Scenarios
On a 10/100 network it is not recommended that you play
with more than 35 - 40 machines in the one networked game.
Gigabit can support up to 60 users.
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